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161. Any CSM member against the proposed mining boost changes? - in Assembly Hall [original thread]
PvP fleet are for fun not for MAKING Money. You have to compare with ratting or mission running. A Mining fleet can't defend ships because they don't have weapons! And how high are the chances that your Dread gets nailed when it has to be 8+h on t...
- by Geronimo McVain - at 2016.09.09 13:39:27
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162. Subscribe for the next two months - in EVE General Discussion [original thread]
Check the account/playtime side. It's about a subscription not an active account. You can get a subscription from 16.9 till November you get all of it. I don't link it, because I'm German and to lazy to switch the language.
- by Geronimo McVain - at 2016.09.09 08:33:24
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163. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
It's telling that there are 2 dev-Blog in a row. Alpha/Omega and the end of exe-login. If there is no exe-login you can easily restrict a comp to JUST launch an Alpha and nothing else. This wouldn't hamper new players in any way and kill tons of a...
- by Geronimo McVain - at 2016.09.09 07:28:55
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164. Any CSM member against the proposed mining boost changes? - in Assembly Hall [original thread]
Tappits wrote: Resa Moon wrote: How much risk do station traders accept? Industrialists? There are safe bets which prob don't make that much isk and then theirs long term market speculation which could go ether way they could make loads ...
- by Geronimo McVain - at 2016.09.09 07:21:14
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165. Any CSM member against the proposed mining boost changes? - in Assembly Hall [original thread]
The new system is boosters on the grid so there is nothing the CSM can/will do. I will grant you that the mining system needs a twist to make it worth it to risk the Rorq but ongrid Boosters are out of reach for the CSM. Someone on reddit made a c...
- by Geronimo McVain - at 2016.09.08 10:10:28
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166. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Trepalluim wrote: I apreciate the effort however i'm looking slightly deeper than that. Going from clone A to clone B Now requires one to leave it's current body behind (read install a new jump clone). That may require the skill or destroy t...
- by Geronimo McVain - at 2016.09.08 10:02:09
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167. Clone States: By Capping Certificate Use - NOT Skills - in EVE General Discussion [original thread]
Rivka wrote: Toobo wrote: ' ... But if you allowed Alpha toons to train beyond the suggested SP cap, they can train up to 100m SP 'for free' and the only need to buy one PLEX to have a free 100m SP toon. Therr's also issue of accumulating ...
- by Geronimo McVain - at 2016.09.08 08:19:25
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168. CCP "Where's the Beef?" - in EVE General Discussion [original thread]
Regan Rotineque wrote: Faxes - been there done that cap weapons - old news citadel buiilding - yup i want moar ... you sound like a vegitarian....don't knock beef ohh and one last thing...mining ships are not getting an overhaul unless you c...
- by Geronimo McVain - at 2016.09.08 07:44:48
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169. CCP "Where's the Beef?" - in EVE General Discussion [original thread]
1. The first DEV post about the industrial changes is out 3 more are announced, the whole thing will come in November 2. What do you want? Citadels are out. Alpha/Omega are comming, boosts are changing, mining ships got an overhaul (even if no so...
- by Geronimo McVain - at 2016.09.08 06:08:03
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170. Announcement:EXEFILE Login To Be Discontinued On September 20th - in EVE Information Portal [original thread]
Oxigun wrote: I have yet to find a third party application that can do 3 & 4 other than Isboxer. I'm happy to try alternatives and I hope CCP will reconsider the Sept. 20th patch date since the reasoning provided appears arbitrary. Oxi ...
- by Geronimo McVain - at 2016.09.06 05:45:37
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171. PvE Should Showcase "Meaningful" EVE Experiences - in Assembly Hall [original thread]
he's right. The main problem is, that except for the epic arcs there are no "great" stories in Eve. I very fast stopped the wall of text for missions, because there are no important informations. I think there should be more stories and modern mis...
- by Geronimo McVain - at 2016.09.04 18:07:42
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172. RIOT! Gamedevelopment follows exclusively the interests of investors - in EVE General Discussion [original thread]
Amy Farrah FowIer wrote: You have also the feeling that it is only a next condition for CCP, that player still play EVE? The main condition is to make profit for investors. It will take more money, which no longer ends up in the gamedevelopment...
- by Geronimo McVain - at 2016.09.04 17:59:59
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173. Sticky:Dev blog: Clone States GÇô Post Announcement Follow-up - in EVE Information Portal [original thread]
HandelsPharmi wrote: Zappity wrote: A limit on simultaneous alpha clone logins would be good enough. I hope you can manage that. You cannot control it. Not even with the player`s IP adress... Not even with the MAC adress of your network c...
- by Geronimo McVain - at 2016.09.02 16:45:11
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174. Unable to play during wardec - in Assembly Hall [original thread]
Solecist Project wrote: Someone liked this post. I just want to point out that above, a new player claims that it is not easy for corps of new players to deal with wardecs. Please, everyone, ignore that and think for a second. A new player co...
- by Geronimo McVain - at 2016.09.02 13:55:27
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175. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Arcturus Ursidae wrote: Geronimo McVain wrote: The only real point that I think can be unbalancing is FW. There you can make a lot of money with T1 frigs and they can be used as bodyguards to an Omega toon. Everywhere else the skill caps wil...
- by Geronimo McVain - at 2016.09.02 13:41:53
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176. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
The only real point that I think can be unbalancing is FW. There you can make a lot of money with T1 frigs and they can be used as bodyguards to an Omega toon. Everywhere else the skill caps will severely limit the Alphas but because of the frig r...
- by Geronimo McVain - at 2016.09.02 11:27:56
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177. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Arkoth 24 wrote: Geronimo McVain wrote: Even if I would be a miner is my opinion less valuable then your leet vet PvP opinion? Yes. Quote: McVain's Minning and Exploration Inc Quote: McVain's Minning Start reading the first par...
- by Geronimo McVain - at 2016.09.01 08:14:04
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178. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Cmdr Clawhammer wrote: Teckos Pech wrote: Cmdr Clawhammer wrote: Teckos Pech wrote: Cmdr Clawhammer wrote: I have an secound account with 3 characters. All of them are skilled for planetary interaction (And nothing elese happens her...
- by Geronimo McVain - at 2016.09.01 08:07:47
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179. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Arkoth 24 wrote: Geronimo McVain wrote: I like the idea, it might get a lot of new players into Eve. That's why you're a miner. mining was an error of my noobship. Maybe with multiple accounts and multiplexing it would get interesting bu...
- by Geronimo McVain - at 2016.09.01 08:05:02
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180. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
I'm under the impression, that many people haven't read the list of skills. Even the max Level of the skills is limited so the impact will be low. There are 2 aspects that may be bad: 1. using alpha fleet in Null/low. Well this is up to us PLAYER...
- by Geronimo McVain - at 2016.09.01 07:36:22
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